Mobility Compass

Discover mobility and transportation research. Find experts, partners, networks.

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The Mobility Compass is an open tool for improving networking and interdisciplinary exchange within mobility and transport research. It enables cross-database search for cooperation and network partners and discovering of the research landscape.

The dashboard provides detailed information about the selected scientist, e.g. publications. The dashboard can be filtered and shows the relationship to co-authors in different diagrams. In addition, a link is provided to find contact information.

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in Cooperation with on an Cooperation-Score of 37%

Topics

Publications (4/4 displayed)

  • 2024Human-inspired autonomous driving: A survey12citations
  • 2024Human-inspired autonomous driving : A survey12citations
  • 2023How to train a self-driving vehicle : On the added value (or lack thereof) of curriculum learning and replay buffers1citations
  • 2019Cognitively-inspired episodic imagination for self-driving vehiclescitations

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Chart of shared publication
Da Lio, Mauro
2 / 23 shared
Svensson, Henrik
4 / 6 shared
Plebe, Alice
2 / 11 shared
Thill, Serge
2 / 4 shared
Billing, Erik
1 / 1 shared
Chart of publication period
2024
2023
2019

Co-Authors (by relevance)

  • Da Lio, Mauro
  • Svensson, Henrik
  • Plebe, Alice
  • Thill, Serge
  • Billing, Erik
OrganizationsLocationPeople

article

How to train a self-driving vehicle : On the added value (or lack thereof) of curriculum learning and replay buffers

  • Svensson, Henrik
  • Thill, Serge
  • Billing, Erik
  • Mahmoud, Sara
Abstract

Learning from only real-world collected data can be unrealistic and time consuming in many scenario. One alternative is to use synthetic data as learning environments to learn rare situations and replay buffers to speed up the learning. In this work, we examine the hypothesis of how the creation of the environment affects the training of reinforcement learning agent through auto-generated environment mechanisms. We take the autonomous vehicle as an application. We compare the effect of two approaches to generate training data for artificial cognitive agents. We consider the added value of curriculum learning—just as in human learning—as a way to structure novel training data that the agent has not seen before as well as that of using a replay buffer to train further on data the agent has seen before. In other words, the focus of this paper is on characteristics of the training data rather than on learning algorithms. We therefore use two tasks that are commonly trained early on in autonomous vehicle research: lane keeping and pedestrian avoidance. Our main results show that curriculum learning indeed offers an additional benefit over a vanilla reinforcement learning approach (using Deep-Q Learning), but the replay buffer actually has a detrimental effect in most (but not all) combinations of data generation approaches we considered here. The benefit of curriculum learning does depend on the existence of a well-defined difficulty metric with which various training scenarios can be ordered. In the lane-keeping task, we can define it as a function of the curvature of the road, in which the steeper and more occurring curves on the road, the more difficult it gets. Defining such a difficulty metric in other scenarios is not always trivial. In general, the results of this paper emphasize both the importance of considering data characterization, such as curriculum learning, and the importance of defining an appropriate metric for the task. ; CC BY 4.0 Received 15 November 2022, Accepted 05 January 2023, Published 25 ...

Topics
  • driving
  • learning
  • data
  • road
  • human being
  • vision
  • algorithm
  • prevention
  • computer science
  • pedestrian
  • computer vision
  • automation
  • autonomous automobile
  • autonomous vehicle
  • synthetic
  • robotics
  • railway train
  • curvature
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